The DiMenna-Nyselius Library is open for current Fairfield University students, faculty, and staff only. To learn more about our resources and services, visit the link below
As of January 2020, we've had students from Art History, Film, & Nursing classes use the VR equipment to fulfill an assignment. We're constantly monitoring the literature and the development of certain apps that could benefit our students' learning. Please take some time to review the Experiences & Apps tab and consider ways in which you could integrate the technology into your syllabi.
University News Coverage
"Is This a Simulation? Virtual reality comes to Fairfield", Fairfield Mirror, 2/6/19
"Virtual Learning Becomes Thrilling New Reality at Fairfield", News@Fairfield, 2/21/19
"Visions of Virtual Reality in the Library", Fairfield Mirror, 4/17/19
"The Virtual Reality experience was like no other and I feel so lucky to obtain opportunities like this at Fairfield."
"Although there are many benefits of looking at an object first-hand, seeing something in Virtual Reality gives the big picture..."
"Virtual reality has always intrigued me; prior to this experience, I was very curious about virtual reality’s trueness to life. This was my first encounter with virtual reality, and I thought it was a fascinating experience. Both first-hand experience and virtual reality allows one to physically see an object or structure in person or through a secondary source"
"When engaged in a virtual reality experience, one does not have to use their imagination to piece together an experience, the use of virtual reality allows the user to immerse themselves in another world..."
"Virtual reality and first-hand experience both have unique characteristics that provide benefits to the viewer. In my experience, first-hand viewing provides a greater opportunity to look at detail, but virtual reality provides a better understanding of the environment as a whole and how an object interacts with its environment. Ideally, having the opportunity to experience both would be the most impactful when learning."
"I've found that virtual reality makes a valuable contribution to my introductory film classes. Having the VR experience allows students to consider, and re-consider, the boundaries of film as a medium."
-Dr. Claudia Calhoun, Assistant Professor of Visual & Performing Arts